Traits
Color Drain (Unstable)
This body trait allows a fox to be completely void of any and all color! (Note: The purple border is to help discern it as an Unstable trait in line with our color coding.)
- Why is this trait unstable?
- The mist has affected the fabric pigmentation of the scarfox by having to adjust to a drastic mist balance change, and subsequently took out all coloring on a fox's body, down to their ear studs! This trait does not remove UC Colored Teeth. Coloring to a fox is removed from both the outside and inside. The fox's mist does not change color.
Please make sure that you use contrasting grayscale lineart for the masterlist entry so we can see the Scarfox's form. The Scarfox cannot be a flat silhouette!
Subtype Effects:
Elemental cloaks are not sapped of their colors with this trait
Chameleon potions can be applied, but this can only change/shift the values on a fox. so if you have a fully white fox, the alt pallets can range from the white to black spectrum, so a fox can have their main white pallet, an alt grey pallet, and a third alt black pallet if desired!
Due to the way the chameleon potion works, certain values on a fox have the option of being changed or not. HOWEVER, this does not permit a grey fox with dark grey fingers to alt pallet into a grey fox with grey fingers of the same value, it must be discernably different to where a staff member can see the difference in value, so a dark grey or white may be a better option in this case!
This trait is combinable with other traits, such as:
- any and all traits available to the species - excluding U Corrupted Wisps due to lore
Traits that are NOT affected by Color Drain, but have the option:
- R Runes and Wisps
- M Floating Eyes
- H Black Halo, U Cracked Halo, M Halo
- H Void Eye - permits value shifting to show up in contrast to a fox's base value, NOT to blend into the face and become unviewable (you would be best with H Missing Eyes instead!
- U Void Head - Can change value only
This trait alone CANNOT:
- Have any hint of color or saturation across the body in any way shape or form, but accessories with color are fine!
- Be used on a fox's eye to make it appear like H Sockets or H Void Eyes, a highlight in the eye must be present for ML entries for ease of discernability
If you have any questions or concerns about this trait or possible combinations, please contact Darci or Benaberrry for further help!
This information may be updated in the future to better explain and structure this information for the benefit of the staffing and community.
Braided | Knotted Limbs (Unstable)
This trait allows a fox to have their fabric either separated into strips and braided, or doubled over and knotted up! Braids and knots can be of any type, and can be across the body, including the waistline and legs. Knotted Arms/Braided Arms must end in a "bundle" of fingers!
This trait can affect many areas of a fox, but if it affects too many areas where a staff member cannot tell it is a fox, you may have your entry rejected. Please check with MYO staffing, Benaberry, or Darci to see if your idea is okay!
- Why is this trait unstable?
- Braided/Knotted Limbs is where an area of the foxes body is separated into strips, all the way down to the end of that body section, then braided back over one another and refused/sealed into this braid with their fingers being knotted up! The limbs are tightly knotted in at least one area to prevent nearly any flow of mist into the rest of the body part. This alteration to a foxes body is painful, and having ones fingers in a permanent fumbling bundle doesnt feel the best.
- Why not have this be H holes and tears?
- this is due to the fact of the fabrics being refused together after the shredding or knotting. these knotted up areas cannot be undone, and can cause a great amount of problems with a foxes basic functions.
This trait can alter the following areas of a scarfox:
This trait is combinable with other traits, such as:
- VR Functional items - ideas like fiber optic cords came to mind when considering braided arms or body parts
- VR Floating Limbs - ideas like a knotted-up waist and torso hovering in the center of an otherwise pristine fox could give a cursed beauty vibe theme
- UC Spikes - to give a thorny vine look to affected arms
- H Holes and Tears - to give tendril-like shreds off the main knotted or braided areas
- M Spiritual arm
This trait CANNOT:
- Be unwoven in any way shape or form.
- Be used in a way to bypass other traits, or mimic things that may not be allowed for the scarfox anatomy. If you are unsure if your idea would work, please contact MYO staffing with a visual example of your idea!
- Alter the core scarfox anatomy so greatly that staffing cannot tell it is a scarfox
If you have any questions or concerns about this trait or possible combinations, please contact Darci or Benaberrry for further help!
This information may be updated in the future to better explain and structure this information for the benefit of the staffing and community.
Body Zippers (Unstable)
This trait allows parts of a fox's body to be partially made up of zippers! These zippers can be real-life zippers like the one on your jacket, or made-up ones that look really funky in shapes and sizes! These zippers can replace important seam areas on a fox, and when mixed with certain traits can act as attachable and detachable limbs.
- Why is this trait unstable?
- The idea of Body Zippers (zippers in general) has been in discussion for some time with staffing due to its nature of function, and how that can contrast with the species base function and lore. In accordance with unreleased pending lore, this trait is best suited for Unstable.
- The idea of Body Zippers (zippers in general) has been in discussion for some time with staffing due to its nature of function, and how that can contrast with the species base function and lore. In accordance with unreleased pending lore, this trait is best suited for Unstable.
- Why not have it as VR Functional Item?
- Functional Item covers a large number of effects on the body, but zippers on their own give way to a fox being able to open and close parts of their body, which can deplete a fox of mist without many if any ways to replace it if made a standard trait. Alongside unreleased lore for the species, and functional items existing before we started deciding what makes an unstable trait unstable, staffing decided Body Zippers are best suited being both separate from Functional Item and for Unstable rarity.
- Members, however, are fine to have zippers on clothing add-ons with any rarity of fox for ML entries, such as on shoes, jackets, etc!
This trait is combinable with other body traits, such as:
- H chomper mouth - zipper would follow along the zig-zag of the teeth
- VR Floating Limbs - to allow a member to have a fox's body parts zip on and off!
- H Holes and Tears - for an untwisting part of the body to unzip!
- M Multiple eyes - to zip the eye shut if wanted!
- H Multiple mouths - for a similar effect vibe as multi-eyes
This trait CANNOT:
- Completely make up a body part (as in a fox's arm cannot be 100% zipper alone with this trait alone). If you'd like a fox's tail made up of just a zipper, VR Mystical Tail is best!
- Be used to replace another trait effect (such as you cannot use Body Zippers to make a detachable limb without having Floating Limbs in effect, and so on)
- Be used to make a scarfox look unrecognizable from the standard species anatomy for ML and prompt entries.
If you have any questions or concerns about this trait or possible combinations, please contact Darci or Benaberrry for further help!
This information may be updated in the future to better explain and structure this information for the benefit of the staffing and community.
Corrupted Wisps (Unstable)
This trait is automatically obtianed when a Hollow or Mystic Scarfox is attacked by a Yste soul and is turned into an Unstable Scarfox.