Magic Soul Biome

Biome

 

MAGIC SOUL BIOME




Ruling God

TBA

 



Realm Elevation 

The elevation from the sea level of the Realm is 354.33 ft. to 6476.38 ft. (0.108 km to 1.974 km)

 



Main City

Party Plaza

 



Other Locations

The Deep Mist, Synthetic Meadows, Vinyl Thicket, and Ringmaster's Tent.

 



Temperature

Temperatures range from 11°C (52°F) to approximately 27°C (81°F)

 



Weather

The weather is usually very tropical with gentle breezes entering the Biome Tent which keeps everything cool. Outside of the Biome Tent, natural disasters such as hurricanes and typhoons are encountered depending on the traveling location of the Biome. Hurricanes will form mainly on the East of the Realm and Typhoons will form on the West. Luckily, thanks to the Mist-powered Biome Tent natural disasters can easily reflected and diverted from the internal Biome, allowing to keep Scarfoxes safe from harm. There are times when the Biome has to shift direction due to whirlpools in its way. When the ocean sea level rises so does the landmass where the Biome sits, and it lowers again with it. 

 



Temperature Information

Temperature usually starts going up around late morning, increasing from its lowest of 11°C (52°F) to 23°C (73°F) remaining constant around late afternoon to the max of 27°C (81°F), and dropping back down to the lowest temperature. Usually in the Summer season, the temperature rises about 1 to 3 degrees higher than the max. 

 



Fauna

Scarfoxes can find Knitulas, Spoofys, Brackens, and Scaredy Crows in the Vinyl Thickets alongside species of canine and vulpine, raccoons, and a variety of insects like cicadas, ladybugs, praying mantis, and species of beetle. Spurrks have been seen as performance partners of certain foxes in the plaza and aid in cooking snacks and foods at your local vendor stand. Ghosts and Geges have been spotted rarely, but seem to reside around the main large separating walls that keep each layer to its own. Foxes can find raccoons, possums, rats, pigeons, and skunks from time to time near the active amusement park areas of the Plaza. Clawdibles and crabbots can be found around the edges of the river beds and pooling lakes, feeding off naturally occurring salt deposits. These can also come in off the ¹Mist Ferry as hitchhikers.

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Flora

Plant life is made up of plastics and vinyl-like materials. Flowers can look like your typical fake foliage or large squirting flowers a performer may use. Trees can be either fake foliage you'd find in your local craft shop or hard plastic shell forms commonly seen in the biomes bushes that resemble children's toys. Plant life can be made up of fabric, vinyl, plastics, elastic materials, foam, etc. While there is normal water flowing through the rivers of the Synthetic Meadow, this is seawater that has been processed through the biome to nurture whatever nature may take it in. The saltwater does not harm the fake plant life and is funneled into the biomes composite earth like a filter to then supply fresh water wherever it's needed. While the plants may be entirely plastic, being grown from the biome gives them living properties, to grow and act like normal plant life would. This type of plant life can only grow and thrive in this biome.  

 



Description

Magic Soul is a large thematic biome that centers around a circus amusement park-like aesthetic, where foxes can come to experience something more than the Orb of Lights Festival held commonly in the Wind Valley. Foxes will come to discover things not commonly seen nor experienced in other biomes, its primary feature being that the biome itself is made up entirely of synthetic materials. Another feature of this biome is how it's separated and navigated. The biome is broken up into 3 differing tiered heights, with the tallest point being the center of the biome, the Ringmaster's Tent. Where a fox would anticipate a clear blue sky, stripes of muted blueish purples and creams spread as far as the eye can see, sometimes dappled with colorful clouds, up into the top center of the biome. This is because the biome itself is covered and housed inside an enormous tarped tent made up of threads, that is accented in lunar crescents the size of a small island. While fascinating, this biome is a form of enigma, and only appears and disappears during certain times in the Realm. A fox can only find its way to this island via the aid of the NPCs Astral and Alta; who leads the Mist Ferry on a broomstick.

The NPC dubbed "Ringmaster" seems to call this place home, and is the face you meet upon entering this biome with a map in hand to help you learn your way around. Members may also be greeted by the NPC Pierro, a clown-themed fox who is one of the biome's top performers. With a friendly disposition and a big wholehearted smile, he weaves balloon animals and fair-themed gifts out of near-thin air, and will show a fox around the more busy parts of the plaza, all the way to the main Ferris wheel. He and the Ringmaster will be your main help in the biome, but share the duty of performing in the Ringmaster's Tent, so catching them together is rare.

 


 
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Locations
The Party Plaza
    • The base tier of the biome retains all of our wildlife and more "natural" looking things you may find in other biomes. The entirety of it though of course, is all made of synthetic materials. The grass is fake golf turf, and the trees are either thick and plastic-like or crinkled up and crunchy like a cat's toy. Some are even hard plastic shell that looks like a bush or tree from a child's play set. There's a fair variety down there, even squirting flowers if you don't watch your step, so be wary. As you stray further away from the main path though, you'll end up in our denser forested area where some not-so-nice things may be waiting for you, the Vinyl Thicket. Knitulas may drop out of nowhere, odd noises and vibes may cause your fabric to scrunch up, and hellish screams of the damned may jump out at you, but end up being things like a rubber chicken. This area is so dense one cannot see through the layers of trees, making it very easy to get lost. 

 

Ringmaster's Tent
    • This is the center heart of the biome, and where foxes can come to enjoy elaborate and breathtaking performances from the Ringmaster and Pierro. The inside is lined with what feels like an eternity of a show floor, surrounded by a large supply of seats to house nearly every fox in the biome. While the tent feels large on the outside, the inside feels like its own atmosphere, with a pole mast in the center of the ring, reaching sky high and beyond the common fox's eye. Plush-looking animals seem to summon from portals Pierro and the ringmaster will create, adorned in lunar bridals for the unicorns, colorful saddles for the tigers and elephants, with bright saturated colors on the beasts, and glowing eyes. Their legs seem to trail off into wispy ends and enter the audience with their amazing beauty and impressive feats.

 

The Deep Mist
    • This is an area that no fox is allowed to go towards. There is a very heavy dark fog-like mist that hangs around the biome's outskirts but inside the biome tent's covering. Not much is known of this mass, but it seems like the walls are there to protect the center biome from it. The walls seem to retain these ²Lunar Poles with crescent orbs on top and are filled with water, utilized to fend off the incoming fog with the power of the moon's light. Stay far away from here, as no one knows what happens if you go in. 

 

Magic Soul Map

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MAP INFORMATION

Please toggle spoiler to learn how to read the map.

Toggle Spoiler

 


 
Trivia

¹Mist Ferry - A sky boat guided by Alta or Astral allowing passage from one Biome to the next, picking up passengers along the way who wish to enter the Magic Soul Biome and participate in its Biome Tent. The Mist Ferry travels the sky on a cloud of Mist provided by the guides. 

²Lunar Poles - These poles are filled with cleansed blessed waters from the rivers of the synthetic meadow, and seem to reflect the moon's appearance based on the cycle. The sun never rises over this biome, leaving the poles and other attributes of the biome always glowing brightly. The brightness will fade out to simulate a natural day and night cycle though.

³The biome's air will be fluttered in confetti at times and masses of glitter, this is caused by the biome's plant life pollinating, and the odd colorful cloud releasing these fluttering air attributes before dissipating.

⁴Clouds form during daybreak, primarily over the Synthetic Meadows and Vinyl Thicket, and can cause confetti showers over certain areas. The confetti trickles down in a soft flutter with the breeze held in the biome, before dissipating once it touches the flooring, almost like cotton candy in water, but leaves a colorful spot in its wake.

Associated Event

Lore Events: Cirque de Anima